The most cost efficient means of getting them is to buy the lowest rarity (for instance Agony Phasers) for around 1,000,000 if that. You’ll need Phoenix Boxes to upgrade your items eventually and will want to buy your best in slot weapons from the exchange. Meanwhile you’ll need to farm both energy credits and Dilithium. So you’ll need to start grinding marks for reputations and get them to level 5. Every build is going to require something from Omega, Gamma and Discovery reputations pretty much. You’ll need the “Assimilated Module” from the Omega Rep. You’ll need “Lorca’s Custom Fire Controls” from the Discovery Reputation for instance. Once you have your defense consoles and damage sorted, it’s time to start playing a much longer game: grinding reputations. Speaking off, each time you start a reputation mission you get a loot box. Just make sure everything is MK 12 and rare. You’ll get better from missions and later – reputations. In regards to shields, deflectors and warp cores – don’t worry and just slot what you can afford from the exchange in. Conductive RCS Accelerator, a crafted console and other consoles on the exchange can fill in everything on your ship. To finish your ship out you’ll want to get the rest of the console slots filled. They’re 50,000 fleet credits each but are basically the most damage you’re getting for the bucks. Once you’ve slotted yourself out with all weapons of one damage type you’ll want to join a fleet that has a level 3 fleet spire and then stack Vulnerability Locators for your damage type. Speaking of Phaser, there are prolonged engagement phaser beams & torpedos in the Phoenix Pack that are still best in slot. You’ll later want to invest into lockbox weapons which you can upgrade yourself for Dilithium via Phoenix Packs. Missions and the exchange are great here – don’t pay more than 50,000~100,000 energy credits a weapon. You don’t need to worry about epics or very rare, rare is fine enough. You can get the weapons anywhere, they just need to be purple rarity. It should be on every weapon to make the Vulnerability Locators work properly. Then you’ll want to load your ship up with rank 12 armaments specifically that have “phaser” “plasma” “antiproton” or whatever your damage type is. I suggest “phaser” damage, but any flavor is fine. The very first thing you’ll need to do is commit, for now at least, to a weapon damage type. So with defense taken care of, it’s time to make the weapons worthwhile. You’ll want to grind these missions for each ship you get, as they’re again easy and obtainable right at level 65 (well technically around 60 when you can get them at rank 12 by default). These three consoles are going to make your ship very tanky and keep you alive. These are commonly ranked as “C Tier” but the thing is they come directly as mission rewards and compete with Lobi and Zen consoles just as well. The first is the engineering consoles from Beyond the Nexus (Reinforced Armaments), Brushfire (House Martok Defensive Configuration) and Ragnarok (Trellium-D Plating). First, analyzing all the builds from players who focus on providing tips to lower level builds give a few strong easy to obtain consoles and weapons. Like most MMOs you’re placed in a place where it’s hard to grind for the things you need in order for it to be easy to grind for the things you need. Once you reach level 65 you’re going to be pretty much at the lowest you’ll be DPS and hull size wise. If you start at the end of an event, just wait for it to wrap up and the next one will kick off likely with a free event ship. Make sure to follow the seasonal events and get your free T6 ship when an event pops (which is almost all the time). Just remember every 10 levels or so to dismiss the ship and then reacquire it.Īdditionally, a T6 will be your biggest power increase. Once you’ve acquired a T6 ship, you can use that all the way until 65. It comes so quickly to be quite honest that you’ll likely get to play around and test all of the different gear. You’ll be getting new gear constantly that you can use to replace your already equipped gear via missions. Let’s begin! Gear Before Level 65Īs a free-to-play player you’ll mostly be kitting your space ship out with mission rewards. We break the gear guide down to before level 65, right when you hit 65 and pulling together your gear after that. You’ll need consoles, armaments, impulse engines and shields to power your ship not to mention you’ve got to equip a deflector and warp core! There’s a lot of loot that drops in the game and it can be really confusing on what to do to gear up and where to go to get ready to serve the Federation, Klingon Defense Force, etc. There’s a lot of slots to equip gear in Star Trek Online and gearing up can be hard starting out.
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